View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Joshua Simmons (Senior Programmer, Massive Entertainment - A Ubisoft Studio)
Location: Room 2005, West Hall
Date: Friday, March 22
Time: 10:00 am - 11:00 am
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Programming
Format: Session
Vault Recording: TBD
Audience Level: All
Avatar: Frontiers of Pandora is Massive Entertainment's largest and most complex world to date. This session describes the changes made to the Snowdrop engine to support a huge world densely filled with procedurally generated objects, as well as the optimizations necessary to support online co-op server hosting and local servers for offline play.
The audience will learn how we scaled our game engine architecture to support huge worlds, tips and tricks for reducing game object overhead, and optimization techniques that allowed us to squeeze the overhead of local server gameplay into limited game console memory.
This talk is for all programmers interested in large worlds, engine architecture and multiplayer servers. Basic knowledge of engine programming and multiplayer server architecture would be helpful to have, but are not a requirement.