History of GDC
The Game Developers Conference began as an informal gathering of 25 developers in the living room of game designer Chris Crawford. Initially focused on computer games, GDC has grown and diversified along with the game industry to include a variety of platforms including consoles, mobile and handheld devices, tablets, online, and computer games and is expanding into the emerging VR and AR space for games and entertainment. In 2016, GDC commemorated the 30th edition of the conference. Year after year, GDC continues to define market innovations and provide insight into the future of games.
Attendees of the first GDC – April 1988