View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
TBA . (TBA, Unity)
Location: Room 3022, West Hall
Date: Monday, March 18
Time: 3:50 pm - 4:20 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Topic: Design
Format: Sponsor Developer Summit
Vault Recording: TBD
Audience Level: All
Discover how you can easily customize and extend your rendering with the latest version of Unity. In this session, we show how Render Graph and new APIs allow graphics programmers to get even more control on their custom passes, procedural geometries, and ray tracing effects. And we also demonstrate how technical artists can create advanced effects using Shader Graph and by modifying VFX Graph with custom HLSL blocks.
Attendees learn how to enhance render pipeline customization and debuggability with the new Render Graph, and gain insights into cross-platform HDR Output support, equipping them with the knowledge to implement personalized HDR calibration screens. The latest ray tracing and VFX Graph additions enable participants to craft their own effects and stay abreast of the forefront of rendering technology.
This is aimed at programmers and developers who would like to learn about our latest improvements for rendering customization and optimization.